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merropa93

Stable Update 1.26

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in case of any issues. Is you head in the sand? Tools are so broken we cant mod anymore or continue work on our maps we have thousands of dollars into. THOUSANDS. You tested nothing at all. Diddnt involve the community devs who keep this dam game alive. Next step is were going to pull everything off steam as there is a massive movement to crash all community servers until you fix this nonsense. You dont make any public announcements about the screw up or keep us updated as to the fix or when a hot patch will come out to fix terrain builder, road tool, addon breaker (we use mikeros your program is crap) however now nothing can be used. Yes we make better maps than you do your gonna have to live with it. Sakal is namalsk rebooted but worse your own dev made a better community map then you. The rollback wasnt even a rollback because if it was road tool would work. go ahead try it. open TB and open buldozer then try road tool. nothing shows up in buldozer you have to reboot buldozer to see it then you cant move the dam thing !! Its unaceptable, the silence the sabatoge by bohemia to sell a dlc? You forget dayz was a MOD we the community created?? We carried you, brought you players and income and this is our thank you for the tens of thousandsof hours spent creating for this game and not even an apology. Where is the unbinned sakal roads in your github that should of been done day 1 of release. Id suggest going to the X platform and publicly apologize with very very detailed outline of what your doing to fix this and its anticipated resolve date. I cant imagine the player loss once we all pull out of steam. were done were pissed.

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PC Stable 1.26 Update 2 - Version 1.26.158950 (Release on 31.10.2024)

GAME

FIXED

  • Fixed a server crash resulting in the server getting stuck in a crash loop and requiring a map wipe to restart it
  • Characters could get kicked from the game after respawning from unconscious state (https://feedback.bistudio.com/T185052https://feedback.bistudio.com/T185619)
  • When leaving server ungracefully (connection loss, server crash, client crash), your Player Stats in the Main Menu could be overridden with the Player Stats of another player on the server

LAUNCHER

SERVER

MODDING

  • Added: Legacy concrete slab models (https://feedback.bistudio.com/T184094)
    • \DZ\structures\Roads\Panels\Panel_Concrete_1_Legacy.p3d
    • \DZ\structures\Roads\Panels\Panel_Concrete_2_Legacy.p3d
    • \DZ\structures\Roads\Panels\Panel_Concrete_Dam_Legacy.p3d
    • \DZ\structures\Roads\Panels\Panels_Concrete_Legacy.p3d
  • Fixed: Client crash with modded clothing items worn by a player, caused by missing proxies in LODs

TOOLS

Fixed: Updated the binarize executable to the latest version (https://feedback.bistudio.com/T185622)

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  On 10/31/2024 at 1:17 PM, DrZiLLo-Fake said:

When will the server crashes be fixed? We waiting for a “solution” for 4 months
https://feedback.bistudio.com/T182473
 

Sorry, but have 2 questions:

1. How do you perform the server restart?

2. Did you preset BE settings for rCon Port and enabling/disabling rCon?

Reasons why do I asking that?

1. In DayZ you can restart server and it shall be called NOT with #restart, but with #shudown - server would be stopped without any issues.

2. In DayZ the best option for performing the restart is using server termination method from messages.xml and no rCron required, so why do you using rCon for server restarting - sorry I can't understand that...

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  On 10/31/2024 at 1:29 PM, Sid Debian said:

Sorry, but have 2 questions:

1. How do you perform the server restart?

2. Did you preset BE settings for rCon Port and enabling/disabling rCon?

Reasons why do I asking that?

1. In DayZ you can restart server and it shall be called NOT with #restart, but with #shudown - server would be stopped without any issues.

2. In DayZ the best option for performing the restart is using server termination method from messages.xml and no rCron required, so why do you using rCon for server restarting - sorry I can't understand that...

The server is CRASHING. Thus, it stops accepting RCON commands. Servers are launched through the appropriate software, using OmegaManger for example. Crash occurs AFTER startup, the engine crashes according to the logs, there is no more information. Players cannot connect, the server cannot restart, it can only kill the process and start it manually.

Why don't I use messages.xml? Because through the RCON connection you can send messages that you want to write at the moment in real time and much more, not to mention skipping the restart.

Edited by DrZiLLo-Fake

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  On 10/31/2024 at 1:54 PM, DrZiLLo-Fake said:

The server is CRASHING. Thus, it stops accepting RCON commands. Servers are launched through the appropriate software, using OmegaManger for example. Crash occurs AFTER startup, the engine crashes according to the logs, there is no more information. Players cannot connect, the server cannot restart, it can only kill the process and start it manually.

Why don't I use messages.xml? Because through the RCON connection you can send messages that you want to write at the moment in real time and much more, not to mention skipping the restart.

Ok did you try to unload mods and load them one-by-one?

In many cases the errors in the mods may cause the server to failure/crash.

Ok i guess later when you'll able to fix your server, you'll find an awesome features to the rCon stuff 🙂

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7931 | NORTH AMERICA - NY | 1st Person Only | Temp

 

 

has this server been permanently removed? I see the other temporary servers back now, but this one is not =[

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  On 10/31/2024 at 2:02 PM, Sid Debian said:

Хорошо, вы пробовали выгрузить моды и загрузить их по одному?

Во многих случаях ошибки в модах могут привести к сбою/вылету сервера.

Хорошо, я думаю, позже, когда вы сможете починить свой сервер, вы обнаружите потрясающие возможности rCon 🙂

I’ve been working on mods for several years now, there can be no problems on my part, if you look at the feedback link to which I sent, I’m not the only one with a problem.

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  On 10/31/2024 at 11:14 AM, merropa93 said:

PC Stable 1.26 Update 2 - Version 1.26.158950 (Release on 31.10.2024)

LAUNCHER

After two weeks of people thinking they needed the expansion to continue playing? You lost most people in the know, when they started using a 3rd Party Launcher.

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OH MY GOD!!!!!

  On 10/31/2024 at 11:14 AM, merropa93 said:

TOOLS

Fixed: Updated the binarize executable to the latest version (https://feedback.bistudio.com/T185622)

I saw this and it made me raise an eyebrow as workbench didn't work properly since at least two years (since 1.17 lol) : https://feedback.bistudio.com/T163868 it happened in stable and xp, didn't update the feedback as I had no life sign in return

I deleted and reextracted the entire P drive (for at least the tenth time) and it seams that the workbench now launch properly and the debug mod is working fine (with breakpoints...)!!!

If it does not break again at the next major xp (or stable) update, I will seriously consider making Dayz mods again, but please please please BI if the problem was a version thing, don't forget to update it next time because I don't want to waster time developing things (like PvZmoD for example) without working debug tools.

Note that I will close the ticket only if the next major xp update works fine because the problem shown only on xp branch at the beginning.

Edited by Liven_28

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  On 10/31/2024 at 3:48 PM, Damocles Rising said:

7931 | NORTH AMERICA - NY | 1st Person Only | Temp

 

 

has this server been permanently removed? I see the other temporary servers back now, but this one is not =[

please can I get any update? I cannot play for now 6 hours

Edited by Damocles Rising

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  On 10/31/2024 at 4:09 PM, DrZiLLo-Fake said:

I’ve been working on mods for several years now, there can be no problems on my part, if you look at the feedback link to which I sent, I’m not the only one with a problem.

Ok, what do i can say that 10k Steam server's has no any issues (i guess it's heavy cutted list, but nevertheless).

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  On 10/31/2024 at 8:27 PM, Sid Debian said:

Ok, what do i can say that 10k Steam server's has no any issues (i guess it's heavy cutted list, but nevertheless).

 

It’s funny to hear about 10 thousand servers, when my servers are in the top 1-2 in Russia, and there are not 0 to 5 people playing there, but 80+ Other popular servers have similar problems.

Okay, I don’t see the point in writing here; anyway, this monologue will not lead to an answer in feedback, as in most of my other tickets.

Edited by DrZiLLo-Fake

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  On 10/31/2024 at 7:30 PM, Damocles Rising said:

please can I get any update? I cannot play for now 6 hours

what is going on!!! I have emailed support, posted on twitter, dm'ed a couple of community reps, and posted in threads, I can get no update??? why???

Edited by Damocles Rising

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@merropa93 (DayZ Community Support).
Hi. Thanks for the update. Considering the known issues are not mentioned in update number 2, have all the known issues that were in update number 1 been fixed? Thank you.

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aren´t the character cloths wet and drenched very fast? barely start rainning and he´s already drenched or soaked.

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Hello! I have a quick question: can I get the description field for servers when I query it? Thank you

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hello everyone, why do trees blow too fast? it seems physics of wind works wrongly. The video is not accelerated. Whom should I report this issue to? It happened when frostline was released 1.26

 

Edited by Arzenz

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I keep getting "Error 0x00040034 - Unexpected Database Response" when trying to log onto an official server right now (6am GMT). Are the devs doing something to the servers right now? Anyone else getting this "Unexpected Database Response"?

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  On 11/8/2024 at 9:52 AM, Arzenz said:

hello everyone, why do trees blow too fast? it seems physics of wind works wrongly. The video is not accelerated. Whom should I report this issue to? It happened when frostline was released 1.26

 

Please report in on the feedback tracker https://feedback.bistudio.com/project/view/2/

And yeah it looks like the whole wind mechanic is broken. On my own map and server wind goes from completely still to this crazy behaviour you have on the video. Also if I try to change wind through tools like VPP Admin setting it to max barely moves anything, setting it to 0 makes everything stop, even the water, so water parts used for lakes and rivers look like they are frozen or plastic, competely still.

Hey @merropa93 is the team aware of this weird behaviour of the wind? Even using default config for Chernarus or Livonia makes it buggy. I assume this may be broken due to some new mechanics that were introduced with Sakhal regarding rapid weather changes? 

 

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