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Take command of your hand-tailored fleet of space warships and use realistic radar, electronic warfare, advanced movement controls in 3D space, and precision targeting to outmaneuver and outwit your opponents in a simulation-heavy tactical space game like no other.
Gameplay | Release Trailer
Gameplay | Carriers Update Trailer
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With a game with so many interlocking systems and mechanics, we plan to use early access to engage our players in the fine-tuning of these mechanics to make sure they offer both challenging and entertaining gameplay. Our growing community has been active on our Discord since the start and has helped shape the game since well before the start of Early Access, and we plan to continue this with an even larger audience as we evolve the game towards full release.”

Approximately how long will this game be in Early Access?

“We expect this game to be in early access for up to two years while we build out its full feature set.”

How is the full version planned to differ from the Early Access version?

“The full version of the game is planned to have additional content influenced by community feedback during Early Access, and we also plan to conduct additional polishing, balancing, and bug fixing during the Early Access period. Two major features that will be added are carriers and fightercraft, and a singleplayer campaign mode involving a persistent fleet, narrative thread, and objectives.”

What is the current state of the Early Access version?

“The current game revolves solely around one-off skirmish matches where players face off with their respective fleets. Build your fleet from four ship classes and configure their hardpoints, systems, and interior compartments to provide different capabilities and tailor the fleet to your play style. The current build features a positional damage system, individual component damage, damage control mechanics, and a complex radar simulation with electronic warfare baked in.”

Will the game be priced differently during and after Early Access?

“The price may be increased during the Early Access period as new content is added.”

How are you planning on involving the Community in your development process?

“Our community is already active on our Discord and we'd be thrilled to have you come join us and help shape the future of the game!”
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Reviews

“Nebulous: Fleet Command is the hardcore version of Homeworld I didn't know I wanted.”
Rock Paper Shotgun

“If you're a fan of real-time space combat, then Nebulous: Fleet Command is going to suck you right in. Sitting at the intersection between ship design and realistic sim combat, you're both outfitter and tactical commander.”
PC Gamer

“Nebulous: Fleet Command captures the immensity of The Expanse’s space battles.”
Polygon

System Requirements

    Minimum:
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-4670 (quad-core) / AMD® FX-Series™ FX-4350 (quad-core)
    • Memory: 6 GB RAM
    • Graphics: NVIDIA® GeForce®™ GTX 660 (2 GB) / AMD® Radeon™ RX-460 (4 GB)
    • DirectX: Version 11
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows® 10 (64-bit)
    • Processor: Intel® Core™ i5-4590 (quad-core) / AMD® Ryzen™ 3 2200G (quad-core)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060 (6 GB) / AMD® Radeon™ R9 390X (8 GB)
    • DirectX: Version 12
    • Storage: 3 GB available space
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