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Rokoko Studio Opens the Virtual Doors to its ‘Motion Library’

Visual artists can now access thousands of mocap assets through plugins or directly on the studio website.

SAN FRANCISCO – Rokoko Studio has announced it is opening its “Motion Library,” granting users access to thousands of professionally created mocap assets from studios behind major productions like Wonder Woman and League of Legends, each for $6 or less. The library will also be available natively within Maya 2020.1 at launch.

Everyone from VFX artists and game developers to architects will join Unity and Maya users, who already browse the library natively through plugins, and access the marketplace via Rokoko Studio, giving them all the benefits of professional mocap clips, without the need for a mocap system. Clips can be viewed within Rokoko Studio, downloaded, and imported directly into an external platform. Once purchased, those assets can used over and over, across multiple projects.

“At Autodesk, we’re always looking for ways to make the tough parts of production smoother for our customers,” commented Autodesk senior product line manager, TJ Galda. “By partnering with Rokoko, we’re making what’s usually a costly and time-consuming step easier than ever before.”

To celebrate the launch, Rokoko and Autodesk teamed up with SuperAlloy Interactive’s Eric Jacobus, a stuntman best known for his work as Kratos in SIE Santa Monica Studio’s God of War. Users will receive 50 original assets created specifically for this launch, offering a wide range of clips for use in any digital scenes – including physically intensive and high-impact movements – perfect for artists looking to add realism to their action-oriented projects.

Here's a closer look at the making of these assets:

While the Motion Library will continue to see a steady influx of professionally created mocap assets increase its catalog, in the coming months, the marketplace will expand significantly.

Upcoming features include:

  • Anyone can become a publisher and sell their assets directly on the marketplace, regardless of the mocap hardware they are using, including both optical and inertial. Once uploaded, users can then set their own prices and sell directly to others.
  • A new social component will enable visitors to “like” and comment on assets, improving their visibility and increasing the reputation of the creator.
  • Staff picks chosen and promoted by Rokoko will highlight the best from professional and amateur creators.

Additional features are expected to be released soon, at no cost.

“Our goal with the Motion Library marketplace is to create a centralized hub and a resource for mocap users and creators,” explained Rokoko founder and CEO, Jakob Balslev. “Motion capture shouldn’t belong exclusively to companies with big budgets, it should be accessible to everyone. We can’t wait to see some of the possibilities this marketplace will open up.”

Rokoko’s motion library first debuted in September 2018 exclusively for Unity users. The inclusion of the library within Rokoko Studio marks the first time it will be available to the public. It is now available natively within Autodesk’s Maya 2020.1. Additional plugins will be announced soon.

Pricing/Availability

Rokoko Studio featuring the Motion Library is available now to download and use at no cost. Once registered, users will have full access to the Motion Library marketplace. Each asset is available for purchase individually, with prices set at either $3 or $6 per asset as determined by the publisher.

More information is available on the Rokoko website.

Source: Rokoko Studio