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Logitech G13 Programmable Gameboard with LCD Display
Purchase options and add-ons
Brand | Logitech G |
Compatible Devices | Gaming Console |
Connectivity Technology | USB |
Keyboard Description | Gaming |
Recommended Uses For Product | Gaming |
Special Feature | 人体工程学 |
Color | Black |
Number of Keys | 25 |
Keyboard backlighting color support | Single Color |
Style | 现代 |
About this item
- Naturally contoured design follows the natural shape of your hand and fingers for increased comfort during long sessions
- Onboard memory lets you program up to 5 ready-to-play profiles, so you can take your personal preferences with you
- Customizable backlighting lets you choose your colors and easily locate the right key in low-light conditions or lights-out play
- 25 programmable keys allow you to assign keyboard functions to suit your style of play and create macros on the fly
- The high-visibility GamePanel LCD displays game stats, system info, and communications from fellow players
Frequently bought together
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Important information
Legal Disclaimer
Ships from California within 2 business days of ordering. Shipping is only available to the CONUS. Warranty is provided through original manufacturer of product and will be stated under item condition if applicable. Unfortunately, a restocking fee of 20% will be applied to returned products. Customer will need to work directly with the manufacturer for support. Customer is responsible for all shipping fees.
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Top Brand: Logitech G
Product guides and documents
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This Item Logitech G13 Programmable Gameboard with LCD Display | Recommendations | dummy | dummy | dummy | dummy | |
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Price | $555.00$555.00 | $36.99$36.99 | $219.00$219.00 | $39.99$39.99 | $79.99$79.99 | -33% $36.99$36.99 List: $54.99 |
Delivery | Get it Mar 15 - 20 | Get it as soon as Monday, Mar 18 | Get it Mar 18 - 20 | Get it as soon as Monday, Mar 18 | — | Get it as soon as Monday, Mar 18 |
Customer Ratings | ||||||
For gaming | 4.7 | 4.4 | 4.2 | 4.4 | 4.0 | 4.4 |
Ergonomic | 4.5 | 4.2 | 4.1 | 4.2 | 4.0 | 4.2 |
Quality of material | 4.4 | 4.2 | 3.6 | 4.2 | 3.9 | 4.2 |
Value for money | — | 4.5 | 4.2 | 4.5 | 2.8 | 4.5 |
Comfort | — | 4.8 | 3.5 | 4.8 | — | 4.8 |
Sold By | Trivety Technology(we record SN) | Redragon Shop | Azeron Store | Redragon Shop | Amazon.com | Redragon Shop |
connectivity tech | USB | USB-C | USB 2.0, USB 3.0 | USB-C | USB-A | USB-C |
number of keys | 25 | 42 | 29 | 42 | 32 | 42 |
hardware interface | usb2.0 | usb | — | usb | — | usb |
compatible devices | Gaming Console | PC, Laptop | Gaming Console | Gaming Console | PC | Gaming Console |
keyboard description | Gaming | Gaming | Gaming | Gaming | QWERTY | Mechanical, Gaming, Macro |
operating system | Windows XP, Windows Vista, Mac OS X 10.4 Tiger | PC/Mac/Linux/Unix | Windows 10, Windows 11 | PC/Mac/Linux/Unix | Windows | Win/Mac/Linux/Unix |
What's in the box
Product Description
Product Description
The Logitech G13 advanced gameboard gives you game-changing comfort and control. Naturally contoured design follows the natural shape of your hand and fingers for increased comfort during long sessions. Onboard memory lets you program up to 5 ready-to-play profiles, so you can take your personal preferences with you. Customizable backlighting lets you choose your colors and easily locate the right key in low-light conditions or lights-out play.
From the Manufacturer
Game-Changing Comfort and Control
Whether you’re rescuing hostages, on a quest with your guild, or saving humanity, you don’t want to worry about hand fatigue or hitting the wrong key. Introducing the Logitech G13 advanced gameboard--a hybrid gaming keyboard designed to complement your Logitech gaming keyboard and mouse--giving you game-changing comfort and control on a Mac computer or a PC.
Unlike other gameboards that focus only on programmability, the G13 advanced gameboard incorporates the principles of our award-winning Comfort Wave design. So whether you’re getting into World of Warcraft or walking into your next LAN party, the G13 gameboard gives you a powerful advantage over those forced to work with less. Change your game and play with the best.
Winner of CES 2009 Best of Innovations Award
Key Features
Naturally Contoured Design
Delivering increased comfort during long sessions, the iconic contoured design complements the natural shape of your hand and fingers, while the smooth, concave home-row keys make it easy to locate buttons by touch.
Onboard Memory
A handy solution for the laptop gamer, the G13 gameboard includes onboard memory, letting you program up to five ready-to-play profiles and take them with you to your next LAN party. The G13 gameboard also offers pre-configured settings for many popular games, including World of Warcraft: Burning Crusade, Lord of the Rings Online: Shadows of Angmar, Call of Duty 4: Modern Warfare, and many others.
Customizable Backlighting
Backlit keys will help you easily locate the right key in low-light conditions or lights-out play. And you can select from hundreds of available backlight colors, so your gameboard looks just the way you want it.
25 Programmable Keys
With three game modes, 25 programmable keys, and a programmable analog stick, the G13 gameboard offers up to 87 ways for you to control your game (software installation required). And you can set up custom button-profiles for each one of your favorite titles. You can even create macros on the fly without having to pause your game.
High-Visibility GamePanel LCD
And for another tactical advantage, the 160-by-43-pixel GamePanel LCD shows live game stats, system info, and even messages from other players.
Suggested games for the Logitech G13 Advanced Gameboard:
- World of Warcraft: Wrath of the Lich King
- Warhammer Online: Age of Reckoning
- Age of Conan: Hyborian Adventures
- The Lord of the Rings Online: Mines of Moria
- Left 4 Dead
- Call of Duty: World at War
- Crysis Warhead
- Fallout 3
- Brothers in Arms: Hell's Highway
- Command and Conquer: Red Alert 3
Check out the G-SERIES from Logitech:
Logitech G51 Surround Sound Speaker System
Bring your games to life with 360-degree surround sound--for amazing audio clarity that lets you hear your enemies sneaking up behind you.
With simulator-grade force feedback, 900-degree of wheel rotation, and a true six-speed stick, this high-performance racing wheel lets you feel every inch of the road for maximum control.
Get an edge over the competition with unprecedented communication and control, thanks to programmable G-keys and an integrated LCD that displays key game information.
The G11 Gaming Keyboard features 18 programmable G-keys that let you create useful macros on the fly--and then play them back with just one, time-saving keystroke.
With interchangeable grips, customizable weights, and adjustable mouse settings that are stored in onboard memory, the G9 Laser Mouse lets you personalize your entire gaming experience.
Logitech G7 Cordless Laser Mouse
Featuring blazingly fast wireless technology and a high-resolution 2000 dpi laser engine for extreme precision, the G7 mouse gives you wireless freedom without sacrificing performance.
What's in the BoxPackage Contents
- Logitech G13 Advanced Gameboard
- Quick-start guide
- Software CD
- 1-year limited hardware warranty
- Windows XP and Windows Vista
- Mac OS X 10.4 and later
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Customer Review: Now this is a gaming keyboard!
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Product information
Product Dimensions | 11.2 x 9.1 x 3.5 inches |
---|---|
Item Weight | 1.43 pounds |
ASIN | B001NEK2GE |
Item model number | 920-000946 |
Batteries | 1 Lithium Polymer batteries required. |
Customer Reviews |
4.4 out of 5 stars |
Best Sellers Rank | #105,393 in Climate Pledge Friendly (See Top 100 in Climate Pledge Friendly) #534 in Computer Graphics Tablets #5,816 in Climate Pledge Friendly: Electronics |
Is Discontinued By Manufacturer | No |
Date First Available | December 15, 2008 |
Manufacturer | Logitech |
Language | English |
Warranty & Support
Feedback
Climate Pledge Friendly
Products with trusted sustainability certification(s). Learn more
Product Certifications (2)
Carbon Neutral Certified by SCS Global Services enables companies to demonstrate carbon neutrality for their products by reducing carbon emissions throughout their operations and offsetting their remaining carbon footprint through the purchase of carbon credits. SCS Global Services is a global leader in third-party environmental and sustainability verification, certification, auditing, testing, and standards development. SCS is a chartered Benefit Corporation, reflecting its commitment to socially and environmentally responsible business practices.
CarbonNeutral product certification follows a recognized global framework, The CarbonNeutral Protocol, which lays out how to measure, reduce and offset the carbon emissions created when products are made. We believe companies should reduce all their emissions and The Protocol, which is publicly available, shows them how to do that. The Protocol is developed and managed by climate finance and carbon neutrality experts Climate Impact Partners.
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the performance, ease of use, and comfort of the keyboard. They mention that it's a great functioning device with good physical features, and the software that comes with it looks to be quite useful. They also appreciate the sloping contour, which makes it easy to use. However, some customers have different opinions on quality, key functionality, button, alignment, and size.
AI-generated from the text of customer reviews
Customers like the performance of the keyboard. They say it's a great functioning device with good physical features, the software that comes with it looks to be quite useful, and the application works perfectly on Mac. Some say that the keyboard has allowed them to be marginally better at gaming. They also say that it'a good for working and gaming, although decidedly much better for work.
"...It is one of the best gaming purchases I have made. I have made a few adjustments in the way I use it. And those have made all the difference...." Read more
"...Programmable: Very flexible with many options to choose from. You can change the colors of the keyboard for each profile as well...." Read more
"...It has allowed me to be marginally better because I can make each button do exactly what I want it to without worrying about fat fingering that..." Read more
"...program I use - photoshop, DxO, excel, etc... This has dramatically sped up workflow and allows me to have one click function without needing to..." Read more
Customers find the Logitech G13 mouse to be easy to use. They mention that the stick on the right side is very easy to operate, and the pad is a programming interface for other devices. The sloping contour makes it easy to push, rather than directly move it, and it is easy to set up. The site pages were surprisingly easy to navigate, and its size and shape make it easier for them to remember the layout of the keyboard shortcuts. The LCD screen can be programmed by anyone, and can write your own custom G13 LCD screen plug-in.
"...Pros:Ease of set up: Without pouring through documentation or long hours of playing around I believe I had it set up for Rift in about..." Read more
"...When you do that, it makes keybinding a lot easier since the software gives you a scrollable list of all the possible keybinds in the game labeled..." Read more
"...One of the best things about this pad is that you can easily program each button to do whatever you want it to...." Read more
"...delay, up/down trigger, key, macros, etc... It does take a little time to set up each new game but I've learned to map similar controls..." Read more
Customers like the comfort of the keyboard. They mention that the keys feel great when pressed and have a nice size.
"...The rest for the heel of the hand is non-slip padded enough to be comfortable...." Read more
"...I am very comfortable with using it. Instead of spamming the 1,2,3, etc keys I simply hold them down due to the built in ability to "repeat a key"...." Read more
"...Key response is very good for being membrane and have a nice tactile feel...." Read more
"...Buy with confidence.Pros - Very Comfortable, and it is one sexy beast, style-wise...." Read more
Customers are mixed about the quality of the keyboard. Some mention that the build quality is very solid, it has been a reliable and durable product over the years, and the packaging is secure. However, others say that it has become less reliable and needs to be looked into the cause of, the hat-switch can cause some nasty problems with the occasional game, and that the overall construction feels weak.
"...This makes it both extremely flexible and useful. The rest for the heel of the hand is non-slip padded enough to be comfortable...." Read more
"...It certainly doesn't seem to be cheaply made...." Read more
"...Since there are so many keys, some are simply impractical for frequent use since they're so far apart..." Read more
"...On the build quality, this is clearly a Logitech product as it is solidly built and exudes quality...." Read more
Customers are mixed about the key functionality of the keyboard. Some mention that the programmable keys are sweet, the number of programmability provides lots of variability in your setup, and the G13 places more keys in easy to reach places. However, others say that it makes it harder to use the keys because your muscles are fatigued. The backlighting is great, but some customers say that they've had issues finding the WASD keys quickly due to the dimples on those keys. They also complain about the rubber dome keys feeling just awful.
"...It has 22 keys on the main pad, and 2 more and a mini-joystick for thumb control. All of the keys can be set to be individual or macro keystrokes...." Read more
"...I also believe the hardest part to get used to is lack of the keys above WASD but once you do get used to it you wont care and if you are like me,..." Read more
"...As I said, the keys are solid. They are well spaced and most are easy to reach...." Read more
"...G20, which would correspond to CTRL or Crouch, is too far under the WASD keys to be comfortable or hit as easily as on a full size keyboard...." Read more
Customers have mixed opinions about the button on the keyboard. Some mention that it has way more buttons than other keyboards, and the joystick is responsive. However, some customers find some of the buttons a little difficult to get to, and some complain about the joy stick's button feature. Overall, the product has a mixed reception from customers.
"...The Good: The G13 is a fully programmable auxiliary keypad...." Read more
"...Well, it hasn't really helped. And the buttons are definitely not the smoothest things to press, which is probably the real issue of how it hasn't..." Read more
"...The software allows each key to be fully programmed, including delay, up/down trigger, key, macros, etc... It does take a little time to set up..." Read more
"...Lastly, the buttons are generically labeled (of course) and there are a lot of them...." Read more
Customers are mixed about the alignment of the keyboard. Some mention that the joystick is perfect, moves easily with their thumb, and is functional and useful. Others say that it got a little stupid, and was set to the right side of the unit. The joystick and analog stick are not well positioned.
"...As I said, the keys are solid. They are well spaced and most are easy to reach...." Read more
"...The G13 handles like a section of keyboard with a palm rest and odd key placements...." Read more
"...I don't know what the complaints were for, the joystick is perfect. Even the software was good, which isn't a typical trait of logitech...." Read more
"...Unfortunately, the joystick is set to the right side of the unit, making this useful for a right-handed person (using the mouse with the right hand)...." Read more
Customers are mixed about the size of the keyboard. Some mention that it fits any hand size, while others say that it is not the perfect size for their mid-sized hand. The pad itself is of decent size, and the joystick is small. It's nice, sleek, and doesn't take up too much desk space. However, some customers say that the G13 is not a perfect size, it's too flat and too long for their hands, and that the key presses are a bit heavy.
"...========================================The joystick is small and seems to be designed to be thumb operated by a left-handed individual...." Read more
"...The not sot Good: The reach is longer than I would like...." Read more
"...Ok, let's get started.Physical Properties: The pad itself is of decent size for someone with average to slightly-larger-than average hands...." Read more
"...My main gripe with the G13 is that it is not the perfect size for my mid-sized hand...." Read more
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The Good: The G13 is a fully programmable auxiliary keypad. If you want a way to put almost all of your keyboard commands under one hand, this is it. It has 22 keys on the main pad, and 2 more and a mini-joystick for thumb control. All of the keys can be set to be individual or macro keystrokes. And profiles can be created for each game you play and set to be activated by the game's start-up file or shortcut. This makes it both extremely flexible and useful. The rest for the heel of the hand is non-slip padded enough to be comfortable. All of the main-pad keys are through-lit and thus easily seen in a darkened play areas. And the G4, and G10-G12 keys, normally set to WASD have a slight extra dishing to make them locate-able by feel. The spacing and stroke length is identical to the throw on my primary keyboard (a Logitech G15). Though the keys are aligned vertically rather than staggered as on a full keyboard. This may be annoying to those who prefer the newer chick-let style keyboards.
The not sot Good: The reach is longer than I would like. I found that until I moved the heel of my hand up a bit on the rest, that a long game session produced a fair amount of fatigue. Moving my hand up on the rest gave my fingers more arch, and really reduced the fatigue. Unfortunately that moved my thumb out of position for the buttons on the thumb-pad. This has not been a major problem for me, as I have mapped a thumb button on my mouse to Spacebar. But could be a real problem if you can't do this. I also find myself wishing the key stroke-length was a bit shorter. If I could do a redesign on the G13 I would make the keys just slightly smaller to improve reach, reduce the stroke depth just a bit, and do something to allow the thumbpad to be moved along the edge of the pad to make it fit the individual user's hand position.
The LED screen is a nice feature but of limited use in active gameplay, as I don't have time to look at it. It does give some interesting information if I have time (or remember) to look at it while I play. All in all, as I said at the outset, I love my G13. It is the first gamepad I don't have to consciously remind myself to use. And I find that I don't have to put my hands on my keyboard except to type messages. And can replace my hand back on the pad, in the correct position, almost as easily as I do my right hand on my mouse. Can I say any more? 4 of 5 stars.
UPDATE, After more than 4 years of daily use: I LOVE this pad! It is still as functional as the day I unboxed it. If it were to die tomorrow, I would simply order another. It is one of the best gaming purchases I have made. I have made a few adjustments in the way I use it. And those have made all the difference.
1) I always use my own custom set-up for each game. I have developed a "standard" layout for my games. i.e :
a) I dropped the movement keys (usually WASD or arrows) down one row, for easier reach, and to make the top row available for number or function keystrokes.
b) I program the keys for things like inventory, map, character stats, etc. in the same locations regardless of the actual game's key assignments. This let's me just play the games, rather than learn specific layouts.
c) I don't try to use the "Thumb-stick" to control movement. Instead, I assign the direction positions to keystrokes or macros. (Usually both Right and Down, and Up and Left, to the same action.) This lets me do things like "Throw the Hutt-ball" in SWtoR, or make a special attacks in other games, by just flicking my thumb.
2) I took an old corrugated paper box and some duct tape, and made an angled rest for my G13 to give it MY perfect play angle. I wrap this stand in a micro-fiber towel for additional comfort for my forearm. I can play for hours without fatigue. Yes, I am a true Geek, and as I am now retired, I have the time.
3) I don't worry about the automatic game select function. Most of my games run through Steam, and getting them to auto-select is more bother than just using the LED Screen to scroll through to lock onto the game I am going to play. The USB trickle-charge keeps the game selected after my computer is shut down.
For the above reasons, I have changed my rating from 4 to 5 stars.
I bought this Gameboard due to the amount of repeated key spamming in both WoW and Rift. What a pain. In Rift certain characters require multiple macros in which... yes, you have to spam (1111111 yes! time to hit that 2 for my special 2. 1111111.. you get the idea). I was also running out of reasonably located keys to assign on my keyboard, so it was time to try a Gameboard.
When I first got the Gameboard I had no real troubles in setting it up. I did not read the documentation and pretty much watched the tutorial and played around with things until I got them to work. When I first starting using it, I will be honest... I hated it. Make note that there are no keys above the WASD (specifically the W key) as you find on a normal keyboard. So if you are used to using 1,2,3,4,5,6 for various abilities in game this omission will torture you for a couple of weeks. At least it did me. I paid far too much to give up so I trudged on. It took me about three weeks to get comfortable with the Gameboard, your mileage may vary. I first started using it for doing quests.. moving my character around and playing with various key assignments (while getting used to the keys). I found myself reverting back to my regular keyboard when PVP'ing. I knew there was no way I was going to try it in my FPS game until I was completely comfortable with it.
I am happy to say that there is no way I would give this Gameboard up now. I am very comfortable with using it. Instead of spamming the 1,2,3, etc keys I simply hold them down due to the built in ability to "repeat a key". Certain macros such as self buffing now with a press of a single key target me then my pet and delivers the correct buffs(the Gameboard allows you to record macros, complete with delays in between key presses for those annoying global cool downs). Instead of worrying about the keys that I used to use above my WASD I primarily use the keys keys to the right and left of the WASD on the game board while keeping my fingers on the WASD more often (achieved by assigning any type of key press to a single button such a CTRL-1 being assigned to say key G13). For multiple characters you can set up multiple profiles (The M keys, I believe there are like 4?, You could also create another Game profile if you need more.. IE. Rift2) For Rift, this is a must since the varying macros/keys needed for each toon seems to be dramatic.
The LCD screen is not simply cool but I would completely miss it if I didn't have it. You can display various third party programs and in other games you do not need a third party program it simply supports the game you are playing (IE. WoW). For me, I use Teamspeak in Rift. I can see who is talking.. latency etc. In WoW I use Vent.. same features since both programs support the LCD. I use Advanced Combat Tracker for Rift and when tracking my DPS in groups I pop it up on the LCD.. it's sweet. Out of the box you can use it to view RSS feeds, see the music you are playing.. countdown (count up) timers.. Etc.. I could go on, but the LCD to me is now a must have. It allows me to not have to hook up a second monitor.
Pros:
Ease of set up: Without pouring through documentation or long hours of playing around I believe I had it set up for Rift in about an hour. Obviously it takes time for each game and where you want certain key presses/macros to be on the Gameboard but outside of that, easy.
Programmable: Very flexible with many options to choose from. You can change the colors of the keyboard for each profile as well. Nice visual reminder of what profile you are using or if you are on the right profile for the game you are playing.
Comfort: Wont slide around on your desk. Lays solid. The WASD keys have a concave dip to them which allows you to find your normal hand position without having to look. The tilt to the Gameboard also keeps your wrist comfortable. The "ramp" on the Gameboard is very comfortable as well, the material used is a nice addition. The keys have a pleasant feel to them. I don't care for the keys that are around the joystick portion or for that matter they way the joystick feels but the rest is ok by me.
LCD: As mentioned above, it's icing on the cake for me. I am surprised how many third party programs support it. If they support the G15 they also support this G13.
Construction: This thing feels like it is meant to take abuse. It certainly doesn't seem to be cheaply made.
Performance: I haven't had any issues with the Gameboard after many hours of gaming and using various functions of the Gameboard.
Price: I thought the price was high for what I considered at the time a "would be nice to have" but now, I believe the price is spot on for a quality product. It seems so many items now-a-days are made cheap and you can tell, but not this bad boy.
Cons: There was a recent hardware/software update that added the ability to lock your profile. Before the Gameboard simply selected your profile when you started the game. Now, I find myself scrolling on the LCD and locking my game in. Minor annoyance and it could be me not looking for a way to leave it on "auto"? I continue to refuse to read the documentation so this is on me of course.
Learning curve: Another minor ding.. This will vary by person but with the keys missing above WASD I would be willing to bet most gamers will hate this Gameboard at first.
Joystick: This may be a personal thing but I find it to be sluggish when trying to use it to move your character. That is unacceptable in an FPS or when MMO PVP'ing. I use the joystick to view my character and to escape whatever screen is open. The buttons around the joystick open up the map and view my inventory. Works nice and I turned this in to a positive. I love using the joystick and its buttons to perform character functions.
Final thoughts: I don't think you can go wrong with this Gameboard. I also believe the hardest part to get used to is lack of the keys above WASD but once you do get used to it you wont care and if you are like me, you prefer not to remove your hand to use the old 1,2,3,4... and like not having them. You will have to be willing to spend the time to get used to it which can be frustrating but with it in the end. LCD.. Again, SWEEEET addition. Another interesting note is now when I try to use my regular keyboard for gaming I feel cramped--as if my fingers are much too close together, I have all but given up on using the regular keyboard now. Now that I am dexterous with my Gameboard (I am one of those FPS players that jumps all over/around/atop of things in my MMOS due to being twitchy), I am looking forward to rolling players in my FPS' with this bad boy. I will have to report back.
Top reviews from other countries
function _OnEvent(event, arg, family)
--
-- ADD EVENT FUNCTIONALITY HERE
--
end
function _OnActivated()
DiscoTask = NewTask(discoColors,20,5,"lhc","kb")
DiscoTask.SetRepeat(true)
DiscoTask.Start()
end
SetBacklightColor_hook = SetBacklightColor
function SetBacklightColor(r,g,b, ...)
if # arg < 1 then
OutputLogMessage("No device was specified\n")
else
for i, v in ipairs(arg) do
SetBacklightColor_hook(r,g,b,v)
end
end
end
function discoColors(speed, inc, ...)
for i = 0, 255, inc do
SetBacklightColor(i, 0, 255, ...)
Sleep(speed)
end
-- now to red
for i = 255, 0, -inc do
SetBacklightColor(255,0,i,...)
Sleep(speed)
end
-- now to green-red
for i = 0, 255, inc do
SetBacklightColor(255,i,0,...)
Sleep(speed)
end
-- now to green
for i = 255, 0, -inc do
SetBacklightColor(i,255,0,...)
Sleep(speed)
end
-- now to green-blue
for i = 0, 255, inc do
SetBacklightColor(0,255,i,...)
Sleep(speed)
end
-- back to blue
for i = 255, 0, -inc do
SetBacklightColor(0,i,255,...)
Sleep(speed)
end
end
-------------------------------------------------
-- The following is for polling. Do not alter.
-------------------------------------------------
_StartUpParameters = {
PollDevice = "mouse",
PollDelay = 10,
AutoTaskSleep = true,
}
function PreEvent() end
function PostEvent()
_TaskHandler.Execute()
end
function OnEvent(event, arg, family)
if event == "PROFILE_ACTIVATED" then
_TaskHandler = InitTaskHandler()
Poll = InitPolling(_StartUpParameters.PollDelay, _StartUpParameters.PollDevice, PreEvent, PostEvent)
end
Poll.Execute(event, arg, family)
end
----------------------------
-- Polling Class
----------------------------
function InitPolling(PollDelay, PollDevice, PreOnEventFunc, PostOnEventFunc)
local self = {
PollDelay = PollDelay,
PollDevice = PollDevice,
PreOnEventFunc = PreOnEventFunc,
PostOnEventFunc = PostOnEventFunc,
Sleep = Sleep_hook,
}
local function CreateEvent() SetMKeyState(1, self.PollDevice) end
local function OnEvent(event, arg, family)
if self.PreOnEventFunc then self.PreOnEventFunc() end
_OnEvent(event, arg, family)
if self.PostOnEventFunc then self.PostOnEventFunc() end
end
function self.Execute(event, arg, family)
if event == "PROFILE_ACTIVATED" then
if _OnActivated then _OnActivated(event, arg, family) end
OnEvent(event, arg, family)
CreateEvent() -- initiates the first polling event
elseif event == "M_RELEASED" and family == self.PollDevice then
OnEvent("POLLING", 0, self.PollDevice)
CreateEvent()
self.Sleep(self.PollDelay)
elseif event == "M_PRESSED" and family == self.PollDevice then
OnEvent("POLLING", 0, self.PollDevice)
self.Sleep(self.PollDelay)
elseif event == "PROFILE_DEACTIVATED" then
if _OnDeactivated then _OnDeactivated(event, arg, family) end
else
OnEvent(event, arg, family)
end
end
function self.SetPreOnEventFunc(func) self.PreOnEventFunc = func end
function self.SetPostOnEventFunc(func) self.PosOnEventFunc = func end
return self
end
------------------------
-- Task Class
------------------------
function TaskSleep(delay) return coroutine.yield(delay) end
function NewTask(func, ...)
local self = {
_Func = func,
_Running = false,
_Co = nil,
_ResumeRunningTime = -1,
_AtStart = false,
_Repeat = false,
_Vars = nil,
_TH = _TaskHandler or nil,
}
function self.ChangeVars(...) self._Vars = { ... } end
function self.SetRepeat(r) self._Repeat = r end
function self.GetRepeat() return self._Repeat end
function self.Create()
self._Running = false
self._Co = coroutine.create(self._Func)
self._AtStart = true
end
function self.Start()
if not self.IsAtStart() or not self.IsCreated() then
self.Create()
end
self._Running = true
end
function self.Stop() self._Running = false; self._Co = nil end
function self.GetStatus()
if self._Co then return coroutine.status(self._Co)
else return nil end
end
function self.IsAtStart() return self._AtStart end
function self.IsAtEnd() return self.IsDead() end
function self.IsCreated()
if self._Co then return true
else return false end
end
function self.IsDead()
if self._Co and self.GetStatus() == "dead" then return true
else return false end
end
function self.IsRunning()
if self.IsCreated() and self._Running and not self.IsDead() then return true
else return false end
end
function self.IsReady()
if self._Running and self.IsCreated() and not self.IsDead()
and self._ResumeRunningTime <= GetRunningTime() then
return true
else return false end
end
function self.Pause() self._Running = false end
function self.Resume() self._Running = true end
function self.Execute()
if self.GetRepeat() and self.IsDead() and self._Running then self.Start() end
if self.IsReady() then
local status, delay = coroutine.resume(self._Co, unpack(self._Vars))
self._AtStart = false
if delay then self._ResumeRunningTime = delay + GetRunningTime()
else self._ResumeRunningTime = -1 end
return status
end
end
function self.Destroy()
if self._TH then self._TH.RemoveTask(self) end
self = nil
return nil
end
function self.Remove() self.Destroy() end
self.ChangeVars(...)
self.Create()
if self._TH then self._TH.AddTask(self) end
return self
end
--------------------------
-- TaskHandler
--------------------------
function InitTaskHandler()
local self = { _TaskList = {}, }
function self.AddTask(Task) self._TaskList[Task] = true end
function self.RemoveTask(Task) self._TaskList[Task] = nil end
function self.Execute()
for k,v in pairs(self._TaskList) do k.Execute() end
end
return self
end
coroutine.running_hook = coroutine.running
function coroutine.running()
local v = coroutine.running_hook()
return v
end
Sleep_hook = Sleep
function Sleep(d)
if _StartUpParameters.AutoTaskSleep and coroutine.running() then return TaskSleep(d)
else return Sleep_hook(d) end
end
I am using wacom cintiq 22.2 touch its 8 short cut in left and 8 in right in right hand you have pen so one sides keys very difficult to use in wacom.
Now I have lot of keys for my work in left hand and take a small space from key board. Logitech can add 3 more keys at left side but it is good.
Thanks Amazon and Logitech.
Abbastanza più grande dei prodotti dello stesso tipo ma di marca diversa, fa del suo punto di forza la personalizzazione e la facilità d'uso.
I materiali sono ottimi: Logitech non si smentisce in fatto di qualità, le plastiche sono robuste ed eccellenti al tatto e l'appoggio per la mano è morbido e antiscivolo.
I tasti programmabili sono 22 nella parte centrale, due rispettivamente a sinistra e al di sotto della levetta analogica oltre la tipica pressione dell'analog. Inoltre troviamo quattro bottoni macro in alto alla pulsantiera centrale (M1, M2, M3, MR), i primi tre cambiano il colore e il set di macro impostate sul profilo selezionato (facendo si che sullo stesso si possano inserire più di 75 binding diversi) mentre l'ultimo attiva le macro rapide. Infine troviamo un bottone di selezione schermata sul display del tastierino, quattro di navigazione della UI dello stesso e uno di accensione/spegnimento dell'illuminazione.
I tasti sono purtroppo a membrana ma molto precisi e responsivi, Logitech ha preferito fare un compromesso per offrire un prodotto diverso ma non meno di qualità e utilità.
Una bella sorpresa è stata la scelta d'inserire un analog a destra del gameboard a differenza della scelta dei più di un pad digitale. Il suo design a piramide spuntata mi sembrava personalmente una scelta sbagliata da parte dell'azienda ma, data la posizione della mano sul dispositivo, mi sono trovato molto comodo.
Il display centrale è molto utile per tenere d'occhio il carico sulla CPU e la quantità di RAM in uso e pochi altri valori in game, se vengono installati i giusti applet nell'applicativo di gestione del tastierino (ma se ne trovano molto pochi e con molta difficoltà, un vero peccato dato il potenziale del prodotto), oltre che qualche info quali RSS, mail, data/ora e cronometro.
La retroilluminazione è molto decisa e con una vasta selezione di colori. Peccato che non sia possibile selezionare la colorazione settore per settore (ad esempio: i quattro tasti centrali di colore verde e il resto rosso).
Il software non è fornito nello scatolo, ma si può scaricare online gratuitamente. Il programma è multivalente per tutti i prodotti a marchio Logitech ed è traboccante di funzionalità. È possibile personalizzare il binding dei tasti (si può inserire qualsiasi comando), il colore della retroilluminazione (16.8 milioni di colori), creare e cancellare profili (attivabili in maniera automatica alla selezione dell'applicazione indicata nelle impostazioni o "bloccandoli" attraverso il menù del gameboard), modificare ciò che viene visualizzato sul display. In poche parole, gli utenti più smanettoni troveranno la loro felicità, chi invece non è della stessa linea di pensiero potrà comunque scaricare dei preset online o usare quelli automatici dopo previa scansione delle app installate nel PC.
Infine il tastierino può memorizzare internamente fino a 5 profili ma, usando il programma addetto, se ne possono usare e memorizzare esternamente un infinito numero.
In conclusione, Logitech ha prodotto un tastierino da gaming davvero di ottima fattura che fa del suo punto forte l'immediatezza d'uso e la customizzabilità a patto di avere dei tasti a membrana (ma di ottima qualità).
Consigliato vivamente a chi vuole una migliore performance in game e a chi vuole maggiore semplicità d'utilizzo del sistema operativo.
Puedes literalmente usarlo con cualquier software y en lo personal como Animador e ilustrador digital, me viene de excelencia esta herramienta, porque ya no tengo que estar haciendo malabares con mis dedos para usar un atajo en Photoshop o Toon Boom.
No reemplaza por completo el teclado, pero vaya que sí es de mucha ayuda y comodidad a la hora de que estoy trabajando.