Advertisement

Google's Physical Web aims to make the internet of things easier to use

When it comes to smartphones, fragmentation (or as some would say, "diversity") isn't the problem it once was -- but smart objects? Well, that's a whole new issue. Most products breaking ground in the "internet of things" exist in their own walled-off ecosystem, often requiring users to download a separate app for every smart device they encounter. If physical objects are the next evolution of the web, Google says, this isn't realistic: we need an open solution. Introducing the Physical Web, Mountain View's attempt at creating a common web standard for objects. It hopes the standard will give everything from posters to rental cars a easily accessible smart experience without flooding the market with one-time-use apps.

Google's standard imagines a world where we can simply walk up to smart objects and instantly use them without the hassle of downloading apps or scanning QR codes. "We need a system that lets someone walk up and use a device with just a tap," the project's Github page explains. "This involves creating an open ecosystem where smart devices can broadcast URLs into the area around them." In theory, a smartphone will be able to detect these URLs in a similar fashion to how it picks up WiFi SSID signals, allowing users to simply select an object from a local list to interact with it directly, no app needed. Well, maybe one app -- the project is currently in the stage of an app, but Google hopes that it will eventually be a native part of all smartphone operating systems. The idea is in its infancy, but it could be a good thing if it pans out: most of our home screens are already crowded enough.