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Kyiara

Experimental Update 1.21 (Change Log)

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Hello BI, first off thanks for this great patch 1.21 with a multitude of fixes and new stuff.

From the start of 1.21 Experimental I keep getting following error in my console log:

14:38:40 !!! [CE][offlineDB] :: Type 'NorseHelmet' will be ignored. (Type does not exist. (Typo?))
14:38:40 !!! [CE][offlineDB] :: Type 'NorseHelmet' will be ignored. (Type does not exist. (Typo?))

The 'ChristmasTree_Green' always appears at this point in the log too, but the "NorseHelmet" is new.

It is the way it is written in "types.xml" but CE cannot match it.

Edited by Ivan Connor

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PC Experimental 1.21 Update 5 - Version 1.21.156243 (Released on 31.05.2023)

GAME

FIXED

CHANGED

  • Reduced the volume of the thirst indication sounds

CENTRAL ECONOMY

  • Fixed: Vehicle parts on truck wrecks were spawning badly rotated
  • Fixed: Items spawn points were misaligned in various buildings

SERVER

MODDING

KNOWN ISSUES

  • Ranged and melee attacks will always create bleeding sources, even if wearing armor
  • Admin logs are not writing deaths by AI correctly
  • Like 4

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On 5/2/2023 at 6:31 PM, Kyiara said:

PC Experimental 1.21 Update 2 - Version 1.21.156117 (Released on 02.05.2023)

GAME

ADDED

  • Sound indicator when dying of thirst

FIXED

CHANGED

  • Pants did not take damage by falling from more than 5 meters
  • Updated the falling animation for medium heights
  • The red UI flash effect does not show up any more when falling from minor heights
  • Reduced the chances of pristine weapons getting jammed when chambering a bullet
  • It was possible to see under the map while driving with vehicles in 3rd person
  • Reduced the view obstruction of the great helm
  • Adjusted the view obstruction of the norse helm
  • Crossbow recoil has been adjusted
  • Bolts will now penetrate through some objects (mainly some wooden doors - depends on thickness)
  • Bolts are more likely to deflect off of hard surfaces
  • Increased the time bolts are simulated in the air
  • Hunting Bolts deal slightly more shock
  • Adjusted the sizes of several dialogue boxes to better fit their texts
  • Items will now be placed to the side of vehicles when dropped

CHERNARUS

  • Reduced spawning of medieval gear on Skalisty Island

SERVER

  • Fixed: Objects could not be spawned by the Object spawner if the Central economy was disabled

MODDING

  • Added: Workbench: Defines: There is now a duplication check which will prevent the same define being present multiple times

  • Added: Workbench: Defines: "Combo" defines are now visible in defines window

KNOWN ISSUES

  • Arrows are incorrectly attached to characters or objects after getting hit
  • Loaded arrow is missing from the Crossbow after reconnecting / re-entering the network bubble
  • The ability to pick up bolts after impacting is currently inconsistent

All this is great to be fixing but....where are the logs fixes?

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PC Experimental 1.21 Update 6 - Version 1.21.156300 (Released on 15.06.2023)

GAME

FIXED

SERVER

  • Fixed: Kills by AI were not logged correctly in the admin logs

MODDING

  • Fixed: Server crash when the players parent hierarchy was deleted (https://feedback.bistudio.com/T172795)
  • Changed: When the parent of a player is deleted, the player will now remain at their current world transformation
  • Like 4

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